AuraFlow

Real-Time Organic Animation Engine

Page 1 of 8 — Onboarding
01 — Splash
๐ŸŒŒ

AuraFlow

Living Visuals. Real-Time Energy.

AVEOSOFT

02 — Sign In
9:41
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Enter the Flow

Sign in to your visual universe

๐ŸŒ€
๐Ÿ“ง
๐Ÿ”’
01 — Active Nebula View
9:41
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Nebula Drift

12,400 particles ยท 60 FPS ยท Live

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60
FPS
12.4K
Particles
14ms
Frame Time

60 FPS

Render Rate

โ†‘ +2 stable

92%

GPU Load

Optimal range ยท 92%

Nebula
Vortex
Energy
Aurora
Pulse

14.2ms

Frame Latency

โ†‘ -0.3ms improved

02 — Vortex Storm Mode
9:41
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Vortex Storm

Spiral energy ยท Data-reactive field

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58
FPS
8.2K
Nodes
17ms
Frame
0.82
Coherence

3.2 deg/s

Spiral Velocity

โ†‘ +0.4 deg

78%

Vortex Density

8,200 nodes active

Energy Intensity Over Time

0s
10s
20s
30s
40s
50s

0.82

Coherence Index

โ†‘ +0.04 rising

01 — Flow Parameter Controls
9:41
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Flow Parameters
68%

Particle Density

6,800 / 10,000 max

0.68

Flow Viscosity

โ†‘ Fluid state

2.4

Hz

Turbulence Frequency

Medium chaos ยท Natural organic feel

1.8

x

Color Diffusion Rate

Slow blend ยท Deep saturation hold

0.9

s

Pulse Interval

Energy burst emission cycle

02 — Color System Editor
9:41
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Nebula Color Palette
๐ŸŸฃ Deep Purple
๐Ÿ”ต Void Blue
๐Ÿฉท Nebula Pink
๐Ÿฉต Cyan Core
๐ŸŸ  Solar Burst
โšช White Dwarf

#E879F9

Primary Hue

โ†‘ Magenta shift

84%

Color Saturation

Vivid nebula tone

3.2s

Blend Cycle

โ†‘ Smooth transition

Reactive Color Mapping
Dynamic Luminosity Shift
01 — Real-Time Metrics
9:41
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60
FPS
42%
GPU
128MB
RAM
14ms
Latency

FPS History โ€” Last 60 Seconds

0s
10s
20s
30s
40s
50s
42%

GPU Utilization

Optimal ยท 42% load

128 MB

Heap Memory

โ†‘ -8MB freed

14ms

Avg Frame Latency

โ†‘ Below 16ms target

Performance: Excellent
02 — Device Benchmark
9:41
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Device Capability Score
94%

Benchmark Score

Top 5% of devices

Rendering Workload by Layer

Particles
Blur FX
Color Mix
Physics

A17 Pro

GPU Architecture

โ†‘ Metal 3 active

120 Hz

Display Refresh Rate

โ†‘ ProMotion enabled

Max

Peak Particle Capacity

Up to 25,000 particles at 60 FPS

01 — Animation Presets
9:41
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Visual Presets
Featured
Galactic
Energy
Custom

PRO

Nebula Cascade

Multi-layer fluid diffusion ยท 60 FPS

NEW

Solar Vortex

Reactive spiral with live data binding

HOT

Aurora Stream

Polar wave interference pattern

PRO

Dark Matter Drift

Invisible field with luminous tracers

NEW

Quantum Foam

Micro-turbulence at cellular scale

34

Total Presets

โ†‘ +3 this week

02 — Preset Detail โ€” Nebula Cascade
9:41
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Nebula Cascade

Multi-layer fluid diffusion system

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3
Layers
9.6K
Particles
60
FPS
4.2s
Loop
88%

Complexity Score

High fidelity mode

Layer Contribution

Base
Mid
Top

4.2s

Full Loop Duration

โ†‘ Seamless loop

01 — Live Data Sources
9:41
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Connected Data Streams

4

Active Streams

โ†‘ +1 connected today

LIVE

Market Volatility Feed

NYSE ยท Drives vortex spiral intensity

LIVE

Biometric Pulse API

Heart rate ยท Controls particle density

LIVE

Weather Pressure Data

Barometric field ยท Wind-driven flow

LIVE

Audio Frequency Input

Mic FFT ยท Reactive amplitude mapping

4 Streams Active
02 — Stream Mapping Config
9:41
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Biometric to Nebula

Heart rate maps to particle energy output

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BPM Input vs Particle Energy

60bpm
70bpm
80bpm
90bpm
100bpm
73%

Mapping Sensitivity

73% response curve

72 bpm

Current Input Value

โ†‘ Calm resting state

Smooth Input Interpolation
Threshold Spike Dampening
01 — Flutter Dev Portfolio
9:41
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Alex Rivera

Senior Flutter ยท Animation Engineer

๐Ÿ‘จโ€๐Ÿ’ป
6yr
Flutter
34
Animations
4.9
Rating
12
Apps
96%

Animation Proficiency

Shader + Physics expert

2024

NebulaApp โ€” iOS / Android

10K particles ยท Custom fragment shaders

2023

AuraHealth โ€” Biometric Viz

Real-time pulse animation engine

$120/hr

Hourly Rate

โ†‘ Senior tier

02 — Skills and Tech Stack
9:41
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Technical Proficiency

Skill Levels

Flutter
Shaders
Physics
Dart
OpenGL
CustomPainter
FragmentShader
RenderObject
Impeller
dart:ui
90%

GLSL Shader Depth

Fragment and Vertex

Impeller

Rendering Engine

โ†‘ Early adopter

Available for Contract

Feature Stack & Deliverables

Complete overview of confirmed features, deliverable items, and technical architecture for AuraFlow.

๐Ÿ—๏ธ

Tech Stack

FlutterDartGLSL ShadersImpeller Enginedart:ui CanvasWebSocket Streams
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Core Technologies

๐Ÿ’™
Flutter โ€” High-performance cross-platform UI framework with Impeller renderer
๐ŸŽฏ
Dart โ€” Reactive typed language powering continuous animation logic
โœจ
GLSL Shaders โ€” Fragment and vertex shaders for GPU-accelerated nebula visuals
๐Ÿš€
Impeller Engine โ€” Flutter next-gen renderer eliminating jank in particle systems
๐ŸŽจ
dart:ui Canvas โ€” Low-level painting API for custom 10K+ particle simulation
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WebSocket Streams โ€” Real-time data ingestion layer binding live feeds to animation
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V1 Deliverables Checklist

  • Real-time particle engine supporting 10,000+ nodes at 60 FPS on iOS and Android
  • Custom GLSL fragment shaders for nebula, vortex, aurora, and energy field effects
  • Data stream binding layer supporting WebSocket, biometric API, and audio FFT input
  • Animation preset library with 34 organic visual configurations and seamless looping
  • Performance monitoring dashboard with real-time GPU, CPU, and memory telemetry
  • Impeller-optimized rendering pipeline leveraging Metal on iOS and Vulkan on Android
  • Fluid color diffusion system with smooth reactive hue transitions and saturation curves
  • Parametric animation control UI with live canvas preview and instant parameter feedback
  • Cross-platform delivery with adaptive quality scaling for a range of device tiers
  • Technical documentation covering animation parameters, shader uniforms, and data mapping API
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Architecture Layers

Visual Rendering
Flutter Impeller + GLSL
CustomPainter particle system, fragment shaders, GPU compositing, Metal and Vulkan backends, 60 FPS target frame budget
Animation Engine
dart:ui + Physics Sim
Continuous motion simulation, organic flow algorithms, fluid dynamics solver, vortex force fields, turbulence noise
Data Integration
WebSocket + Dart Streams
Real-time data ingestion, parameter mapping engine, biometric API client, audio FFT pipeline, reactive stream subscriptions
State Management
Riverpod + Signals
Reactive animation parameter state, preset store, live config propagation, stream lifecycle management
Performance Layer
Isolates + Profiler
Background physics computation on separate isolates, frame budget monitoring, adaptive quality scaling, memory pool management